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Like all RTS games, buildings form the very heart of your realm, providing valuable infrastructure to expand and maintain your empire.

These are divided into 2 main groups, being

and 5 subgroups, being

  • Settlements: The lifeblood of your empire, Cities constitute colonies and urban centres which expand your Borders and allow for the construction of Economic structures in new territory.
  • Recruitment structures: The task of Recruitment structures is a very crucial one, for they are the buildings in which units are created, housed, fed and maintained — without them, your nation is completely defenceless.
  • Economic structures: Their primary task is to drag resources you can use to either create more buildings, or create minions from them to impose your will and ultimately win the game.
  • Fortifications: Point defences to help defend your settlements from attack and kill intruders.
  • Enhancements: Not directly involved in defensive or production duty, but nevertheless are vital infrastructure which allow access to upgrades which improve your faction's power — be it economic, military, or otherwise.

Human structuresEdit

Recruitment structuresEdit

Settlements

Basic structures

File:Ronsmallc.jpg File:Baccacks cxi.jpg Stable File:Forge.jpg File:Dck.png
Large City

Advanced

Major City File:Airbase icon.jpg File:Missilo.jpg


Economic structuresEdit

Mine Farm Woodcutters' Camp University Market File:Petrol a.png
File:Petrol b.png

FortificationsEdit

Tower Lookout Fort
Keep Observation Post Castle
Stockade Fortress
Bunker Air Defense Gun Redoubt
Radar Air Defense
SAM Installation

EnhancementsEdit

File:Senate icon.jpg File:Foundry.jpg File:Gran.png File:Sawmill.png File:Library.png File:Refin.jpg File:Temple icon.jpg

WondersEdit

See here.

Robotics command - only buildable in large cities

Mercenary outpost - buildable anywhere.

Heavy battery - supergun complex. Replaces a monument for someone.

Alien structuresEdit

Recruitment structuresEdit

Settlements

Basic structures

File:Ronsmallc.jpg File:Baccacks cxi.jpg Stable File:Forge.jpg File:Dck.png
Large City

Advanced

Major City File:Airbase icon.jpg File:Missilo.jpg


Economic structuresEdit

Mine Farm Woodcutters' Camp University Market File:Petrol a.png
File:Petrol b.png

FortificationsEdit

Tower Lookout Fort
Keep Observation Post Castle
Stockade Fortress
Bunker Air Defense Gun Redoubt
Radar Air Defense
SAM Installation

EnhancementsEdit

File:Senate icon.jpg File:Foundry.jpg File:Gran.png File:Sawmill.png File:Library.png File:Refin.jpg File:Temple icon.jpg

WondersEdit

See here.

Robotics command - only buildable in large cities

Mercenary outpost - buildable anywhere.

Heavy battery - supergun complex. Replaces a monument for someone.

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